Year 4
Programming A – Repetition in shapes
This unit is the first of the two programming units in Year 4, and looks at repetition and loops within programming. Pupils will create programs by planning, modifying, and testing commands to create shapes and patterns. They will use Logo, a text-based programming language.
Lessons
- Lesson 1 Programming a screen turtle Log in to download
- Lesson 2 Programming letters Log in to download
- Lesson 3 Patterns and repeats Log in to download
- Lesson 4 Using loops to create shapes Log in to download
- Lesson 5 Breaking things down Log in to download
- Lesson 6 Creating a program Log in to download