Skip to main content

Year 4

Programming A – Repetition in shapes

Curriculum > KS2 > Unit

This unit is the first of the two programming units in Year 4, and looks at repetition and loops within programming. Pupils will create programs by planning, modifying, and testing commands to create shapes and patterns. They will use Logo, a text-based programming language.

Unit guide

Learning graph

Summative assessment

Summative answer

Help us make these resources better

Provide your feedback

Or email us at [email protected]