The essential toolkit for primary computing teachers
Training and enrichment to help you teach and lead the computing curriculum and improve learning across your school.
Designed for primary teachers from all backgrounds who want to improve their knowledge and teaching practice.
We offer financial support to state-funded schools and colleges across England, including subsidies to support supply cover for continuing professional development.
Ideal for beginners, this course covers the whole computing curriculum at an introductory level, including programming essentials using Scratch.
Lead computing in your school with confidence, making the most of the resources and teaching staff available.
Build your subject knowledge and develop your skills in teaching programming.
Learners will use logical reasoning to predict the outcome of sequences of commands and test their prediction with floor robots. They will then create different algorithms to reach the same outcome.
Using Crumbles, learners will control physical components such as LEDs and motors. They will create programs which use selection to respond to inputs and explore program flow.
Deliver the computing curriculum brilliantly, with free workshops, helpful online guides and engaging lesson plans and resources. Barefoot makes computing easy to teach and fun to learn, with or without a computer.
An extracurricular club for young people aged 9 to 13. Clubs are organised by teachers and volunteers, and supported by free projects and resources from Code Club.
Relatable professionals who support learning, raise aspirations and illuminate careers - including those in computing and the digital sector - face to face or virtually, free of charge.
We're here to help
Your local network of expert computing support.
Providing local training and support for teachers across England, our Computing Hubs are led by schools and colleges with an exceptional track record in teaching computing.
Communities of Practice
These local networks of computing teachers are forums to share expertise, resources and best practice. Run by Computing at School (CAS).