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Physical computing kits - KS1 BeeBots

CP256 Face to face course

Explore physical computing in Key Stage 1 using Bee-Bots and how the Teach Computing Curriculum can be used to engage students.

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Programming Physical Computing Kit Computing Key stage 1 Teach primary computing certificate
Face to face course 90 minutes

  • Dartford 9 September 15:30—9 September 2024
  • Chinnor 25 September 11:30—25 September 2024
  • Gateshead 10 October 09:00—10 October 2024
  • Dartford 14 October 15:30—14 October 2024
  • Ashton-under-Lyne 24 October 15:00—24 October 2024
  • Beverley 4 November 14:45—4 November 2024
  • Dartford 11 November 15:30—11 November 2024
  • Dartford 9 December 15:30—9 December 2024
  • Lincoln 11 February 09:00—11 February 2025
  • Leicester 25 February 16:00—25 February 2025
  • Lincoln 3 June 09:00—3 June 2025
  • Leicester 24 June 16:00—24 June 2025

Physical computing involves programming digital devices to sense and interact with the world – an engaging alternative to screen-only activity. It touches upon many areas of the computing curriculum, bringing subject knowledge and programming skills to engaging and enjoyable classroom activities. The Bee-Bot is an easy-to-use programmable floor robot. Its bright colours and simple layout make it ideal for introducing physical computing in Key Stage 1 and teaching early programming skills.

During this CPD, you’ll explore how Bee-Bots can be used in the classroom to teach simple algorithms and programming. You’ll find out how to use the device to introduce children to programming, why physical computing devices help pupils understand debugging and explore how to use the device with children. The CPD will help you gain confidence in teaching using Bee-Bots, and the free Teach Computing Curriculum.

The National Centre for Computing Education has developed a Bee-Bot physical computing kit that can be borrowed from your local Computing Hub, following your CPD.

Who is it for?

This course is aimed at classroom teachers and subject leaders of computing, looking to develop physical computing approaches in the KS1 classroom.

How long is this course?

This course consists of one 90 minute session.

How will you learn?

Hands-on experiential learning with the collaborative support of your peers, led by an experienced Professional Development Leader. The course will model teaching approaches that can be taken back to the classroom.

Outcomes

By the end of this course you will be able to:

  • Recognise the impact physical computing has on engaging all pupils in computing
  • Understand how Bee-Bots can be used to teach early programming concepts and computational thinking.
  • Understand how the Teach Computing Curriculum KS1 units can be delivered with Bee-Bots.

This course is part of Teach primary computing

Teach primary computing

Our nationally recognised qualification will support you to demonstrate your commitment to developing your own practice and to computing as a school subject.

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