Object-oriented programming is a programming paradigm based on objects and data rather than actions and logic.
This online course will introduce you to the principles of object-oriented programming in Python, showing you how to create objects, functions, methods, and classes.
You’ll use what you learn to create your own text-based adventure game. You will have the chance to share your code with other learners, and see theirs.
If you’re an educator, you’ll also be able to develop ideas for using object-oriented programming in your classroom.
This course is designed for people who are already familiar with Python programming and want to learn a different programming paradigm, understand and use existing libraries more effectively, or create code which is useful to other people. We recommend that before taking this course you are comfortable using functions with parameters and return values–as covered in our Programming 102 course.
You will be able to:
- Investigate how to use objects in programming, and understand the difference between a function and an object
- Develop your understanding of how writing your own class allows you to combine functions and data
- Demonstrate extending other people’s classes, including inheritance and polymorphism
- Produce a module to apply your learning of object oriented programming
- Collaborate by sharing your code with other people