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Year 4

Lesson 3 Animate your name

Curriculum > KS2 > Unit > Lesson

In this lesson, learners create designs for an animation of the letters in their names. The animation uses repetition to change the costume (appearance) of the sprite. The letter sprites will all animate together when the event block (green flag) is clicked. When they have designed their animations, the learners will program them in Scratch. After programming, learners then evaluate their work, considering how effectively they used repetition in their code.

Learning objectives

To develop a design that includes two or more loops which run at the same time

  • I can choose which action will be repeated for each object
  • I can explain what the outcome of the repeated action should be
  • I can evaluate the effectiveness of the repeated sequences used in my program

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