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Year 4

Lesson 6 Creating a program

Curriculum > KS2 > Unit > Lesson

In the final lesson, pupils will apply the skills that they have learnt in this unit to create a program containing a count-controlled loop. Over the course of the lesson, they will design wrapping paper using more than one shape, which they will create with a program that uses count-controlled loops. They will begin by creating the algorithm, either as an annotated sketch, or as a sketch and algorithm, and then implement it as code. They will debug their work throughout, and evaluate their programs against the original brief.

Learning objectives

To create a program that uses count-controlled loops to produce a given outcome

  • I can design a program that includes count-controlled loops
  • I can make use of my design to write a program
  • I can develop my program by debugging it

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