Skip to main content

Physical computing kit - KS2 Crumble - short course

CP252 Face to face course

Explore physical computing using the Crumble device and how the Teach Computing Curriculum can be used to engage students.

Skip to course booking
Practical work Algorithms Computer systems Programming Pedagogy Physical computing Key stage 2
Face to face course 90 minutes

  • Barnsley 28 September 15:30—28 September 2022
  • St Leonards-on-Sea 11 October 16:00—11 October 2022
  • Hull 17 October 15:30—17 October 2022
  • Telford 19 October 16:00—19 October 2022
  • Orpington 31 October 16:00—31 October 2022
  • Birmingham 1 November 13:00—1 November 2022
  • Eastbourne 1 November 16:00—1 November 2022
  • Dartford 1 November 16:00—1 November 2022
  • 4 November 15:00—4 November 2022
  • Exeter 16 November 15:30—16 November 2022
  • Coventry 21 November 13:00—21 November 2022
  • Hull 22 November 15:15—22 November 2022
  • Bradford 23 November 13:30—23 November 2022
  • Halesowen 6 December 12:30—6 December 2022
  • 13 December 16:00—13 December 2022
  • Leicester 15 December 16:00—15 December 2022
  • Orpington 9 January 16:00—9 January 2023
  • Chesterfield 10 January 13:00—10 January 2023
  • Bilston 12 January 13:00—12 January 2023
  • Leicester 9 February 16:00—9 February 2023
  • Orpington 20 February 16:00—20 February 2023
  • Orpington 17 April 16:00—17 April 2023
  • Orpington 5 June 16:00—5 June 2023

Physical computing involves programming digital devices to sense and interact with the world – an engaging alternative to screen-only activity. It touches upon many areas of the computing curriculum, bringing subject knowledge and programming skills to engaging and enjoyable classroom activities.
The Crumble Controller is an easy-to-use programmable device, ideal for physical computing in primary schools. It is capable of driving two motors. With 4 input / output terminals, children can connect LEDs, switches and other interesting add-ons.
During this CPD you’ll explore how Crumble can be used in the classroom, with blocks of code ‘snapping’ together in an easy-to-use, Scratch-like environment suitable for key stage 2. You’ll find out how to setup the device, how to make use of input and output terminals and explore how to use the device with children. The CPD will help you gain confidence in teaching using Crumble, and the free Teach Computing Curriculum.
The National Centre for Computing Education has developed a Crumble physical computing kit that can be borrowed from your local Computing Hub, following your CPD.

Who is it for?

This course is aimed at classroom teacher and subject leaders of computing, looking to develop physical computing approaches in the KS2 classroom.

How long is this course?

This course consists of one 90 minute session. 

How will you learn?

Hands-on experiential learning with the collaborative support of your peers, led by an experienced Professional Development Leader. The course will model teaching approaches that can be taken back to the classroom.


By the end of this course you will be able to:
● Understand the impact physical computing has on engaging students in computing
● Lead children to create block based programs to control the Crumble
● Understand how the Teach Computing Curriculum unit can be delivered with the Crumble

Book this course

You need to be logged in to start the course.

Login to book this course

Not got a STEM Learning account?
Create an account

This course is from Teach Computing and delivered by STEM Learning

Adapted teaching and effective learning interventions in secondary computing

Develop an evidence-informed approach to education recovery over a sustained period, securing the computing education of young people following a period of great disruption.

Live remote training course

An Introduction to algorithms, programming and data in computer science - remote

Create some simple block-based computer programs and discover how to implement them in the text based language Python.

Live remote training course

An introduction to algorithms, programming and data in GCSE computer science - face to face

Create some simple block-based computer programs and discover how to implement them in the text based language Python.

Face to face course