Skip to main content

Physical computing kit - KS2 Crumble - short course

CP252 Face to face course

Explore physical computing using the Crumble device and how the Teach Computing Curriculum can be used to engage students.

Skip to course booking
Practical work Algorithmic thinking Computer systems Programming Key stage 2
Face to face course 90 minutes

  • Langley 2 February 16:00—2 February 2023
  • Leeds 7 February 14:30—7 February 2023
  • Beverley 8 February 09:30—8 February 2023
  • Wymondham 8 February 15:30—8 February 2023
  • Chertsey 9 February 15:30—9 February 2023
  • Gateshead 9 February 16:00—9 February 2023
  • Maidstone 9 February 16:00—9 February 2023
  • Leicester 9 February 16:00—9 February 2023
  • Bognor Regis 10 February 15:30—10 February 2023
  • Shrewsbury 15 February 09:30—15 February 2023
  • Orpington 20 February 16:00—20 February 2023
  • Dorking 24 February 15:30—24 February 2023
  • Stafford 17 March 15:00—17 March 2023
  • Dodworth 20 March 10:00—20 March 2023
  • Beverley 22 March 16:00—22 March 2023
  • Birmingham 23 March 09:00—23 March 2023
  • Lincoln 24 March 13:00—24 March 2023
  • Halesowen 27 March 09:00—27 March 2023
  • Leeds 28 March 14:30—28 March 2023
  • Ashford 28 March 16:00—28 March 2023
  • Orpington 17 April 16:00—17 April 2023
  • Cowes 20 April 15:30—20 April 2023
  • Maidstone 25 May 16:00—25 May 2023
  • Orpington 5 June 16:00—5 June 2023
  • Beverley 5 July 09:30—5 July 2023

Physical computing involves programming digital devices to sense and interact with the world – an engaging alternative to screen-only activity. It touches upon many areas of the computing curriculum, bringing subject knowledge and programming skills to engaging and enjoyable classroom activities.
The Crumble Controller is an easy-to-use programmable device, ideal for physical computing in primary schools. It is capable of driving two motors. With 4 input / output terminals, children can connect LEDs, switches and other interesting add-ons.
During this CPD you’ll explore how Crumble can be used in the classroom, with blocks of code ‘snapping’ together in an easy-to-use, Scratch-like environment suitable for key stage 2. You’ll find out how to setup the device, how to make use of input and output terminals and explore how to use the device with children. The CPD will help you gain confidence in teaching using Crumble, and the free Teach Computing Curriculum.
The National Centre for Computing Education has developed a Crumble physical computing kit that can be borrowed from your local Computing Hub, following your CPD.

Who is it for?

This course is aimed at classroom teacher and subject leaders of computing, looking to develop physical computing approaches in the KS2 classroom.

How long is this course?

This course consists of one 90 minute session. 

How will you learn?

Hands-on experiential learning with the collaborative support of your peers, led by an experienced Professional Development Leader. The course will model teaching approaches that can be taken back to the classroom.


By the end of this course you will be able to:
● Understand the impact physical computing has on engaging students in computing
● Lead children to create block based programs to control the Crumble
● Understand how the Teach Computing Curriculum unit can be delivered with the Crumble

Book this course

You need to be logged in to start the course.

Login to book this course

Not got a STEM Learning account?
Create an account

This course is from Teach Computing and delivered by STEM Learning

Adapted teaching and effective learning interventions in secondary computing

Develop an evidence-informed approach to education recovery over a sustained period, securing the computing education of young people following a period of great disruption.

Live remote training course

An Introduction to algorithms, programming and data in computer science - remote

Create some simple block-based computer programs and discover how to implement them in the text based language Python.

Live remote training course

An introduction to algorithms, programming and data in GCSE computer science - face to face

Create some simple block-based computer programs and discover how to implement them in the text based language Python.

Face to face course