Through key stage 2, the computing curriculum aims to deepen understanding of computer science, information technology and digital literacy. Children become more skilled, and critical, users of technology, choosing tools that helps them achieve their goals while developing safe, and acceptable, online behaviours.
This two-day professional development complements our one day programming and algorithms course. Over two days you will broaden your understanding across the whole computing curriculum. You will strengthen your knowledge of computer systems and networks, including the internet and technologies such as search engines and email that make use of it. You will demystify computers, developing understanding of data fundamentals such as binary, and learning how the parts of a computer system handle this data to carry out useful tasks.
Skilfully combining a wide range of software applications and multimedia such as video, images and sound, you will be better able to support children in creative and engaging project work across the whole primary curriculum. They will develop their ability to select the right tool for the job, then use them in a considered, effective way.
Do you prefer to learn remotely?
If so, take a look at:
Teaching and leading key stage 2 computing - module 1
Teaching and leading key stage 2 computing - module 2
This course is delivered as part of the National Centre for Computing Education
Who is it for?
Primary computing coordinators looking to develop their own teaching and that of their colleagues.
Any primary teacher or senior leader interested in teaching computing.
01 | What is computing and how computers work develop your knowledge of the breadth and depth of computing in upper primary. Recognise computing devices, the hardware from which they are made and how software processes data to make computers useful.
02 | Understanding and using networks improve your knowledge of curriculum content and what children should know about computer networks, the internet and safely navigating the associated risks. Learn about how data is transmitted between computers and how web services work, such as search engines and the World Wide Web.
03 | Using technology safely and responsibly help children to improve their awareness of privacy and online safety, and ensure they know how to handle content and the conduct of other people they encounter online.
04 | Understanding and using multimedia confidently develop appropriate skills using digital devices and applications, enabling children to create and develop a range of digital content and multimedia.
05 | Using data understand the relation between data and information, and how data collection can be planned and implemented. Become confident in a range of ways of presenting data and information, making use of database and spreadsheet software and online services.
06 | Using and presenting information purposefully help children to evaluate and use communication and collaboration tools to develop digital content, and to improve their presentation skills.
How long is this course?
This course is a split across two-days each involving 5 hours of learning. There is a mandatory gap task of 2-4 hours duration.
How will you learn?
- Expert guidance from experienced and knowledgeable teachers of primary computing.
- Discussion with the course facilitator and other participants ensuring you have confidence in your understanding.
- Hands-on experiential learning, undertaking activities that can be used back in the classroom and shared with colleagues.
- Evaluating digital content and how it is created, in relation to the skills and knowledge of children in your own school.
You will be able to help children:
- Understand how computers work including details of their component parts, and the added capabilities achieved when computers are connected through a network
- Understand the nature of binary data as used by computers to represent data in many forms
- Learn about tools and applications that utilise the internet, including email and the World-Wide Web, and use them safely and effectively
- Create and manage projects where they collect, analyse and share data
- Create and modify digital content such as images, video and sound in multimedia projects
- Consider their own use of technology, the benefits and risks that it brings, and know its importance in the world and their learning by developing your own subject knowledge, pedagogy and practice