Year 9
Lesson 1 Move, rotate, scale, colour
In this introductory lesson to the unit, learners will look at the impact of 3D animation on the wider world, linking to their own experiences. Learners will be introduced to the basics of making models in Blender: deleting and adding objects; moving, rotating, scaling, and colouring. Learners should finish the lesson having made their own 3D model of a snowman — some will have made a simple snow scene. Links should be made between the naming and reuse of colours, and the computer programming concept of variables.
Learning objectives
- Add, delete, and move objects
- Scale and rotate objects
- Use a material to add colour to objects
Package contents
- Lesson plans
- Learning graphs
- Unit overviews
- Activities
Not registered yet?
Create an account and get access to over 500 hours of free teaching resources.