Year 6
Lesson 3 Sensing inputs
Pupils will initially use the buttons to change the value of a variable using selection. They will then develop their programs to update the variable by moving their micro:bit using the accelerometer to sense motion. Finally, they will learn that a variable’s value remains the same after it has been checked by the program.
Learning objectives
To update a variable with a user input
- I can use a condition to change a variable
- I can experiment with different physical inputs
- I can explain that checking a variable doesn’t change its value
Package contents
- Lesson plans
- Learning graphs
- Unit overviews
- Activities
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