Skip to main content

Year 3

Lesson 2 Maze movement

Curriculum > KS2 > Unit > Lesson

In this lesson, learners will program a sprite to move in four directions: up, down, left, and right. They will begin by choosing a sprite and sizing it to fit in with a given background. Learners will then create the code to move the sprite in one direction before duplicating and modifying it to move in all four directions. Finally, they will consider how their project could be extended to prove that their sprite has successfully navigated a maze.

Learning objectives

To create a program to move a sprite in four directions

  • I can choose a character for my project
  • I can choose a suitable size for a character in a maze
  • I can program movement

Package contents

  • Lesson plans
  • Learning graphs
  • Unit overviews
  • Activities
Log in to download

Not registered yet?

Create an account and get access to over 500 hours of free teaching resources.

Help us make these resources better

Provide your feedback

Or email us at [email protected]