Year 6
Lesson 1 Introducing variables
Learners are introduced to variables. They see examples of real-world variables (score and time in a football match) before they explore them in a Scratch project. Learners then design and make their own project that includes variables. Finally, learners identify that variables are named and that they can be letters (strings) as well as numbers.
Learning objectives
To define a ‘variable’ as something that is changeable
- I can identify examples of information that is variable
- I can explain that the way a variable changes can be defined
- I can identify that variables can hold numbers or letters
Package contents
- Lesson plans
- Learning graphs
- Unit overviews
- Activities
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