Skip to main content

Year 6

Lesson 1 Introducing variables

Curriculum > KS2 > Unit > Lesson

Learners are introduced to variables. They see examples of real-world variables (score and time in a football match) before they explore them in a Scratch project. Learners then design and make their own project that includes variables. Finally, learners identify that variables are named and that they can be letters (strings) as well as numbers.

Learning objectives

To define a ‘variable’ as something that is changeable

  • I can identify examples of information that is variable
  • I can explain that the way a variable changes can be defined
  • I can identify that variables can hold numbers or letters

Package contents

  • Lesson plans
  • Learning graphs
  • Unit overviews
  • Activities
Log in to download

Not registered yet?

Create an account and get access to over 500 hours of free teaching resources.

Help us make these resources better

Provide your feedback

Or email us at [email protected]