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Year 4

Lesson 4 Modifying a game

Curriculum > KS2 > Unit > Lesson

In this lesson, learners look at an existing game and match parts of the game with the design. They make changes to a sprite in the existing game to match the design. They then look at a completed design, and implement the remaining changes in the Scratch game. They add a sprite, and re-use and modify code blocks within loops, and explain the changes made.

Learning objectives

To modify an infinite loop in a given program

  • I can identify which parts of a loop can be changed
  • I can explain the effect of my changes
  • I can re-use existing code snippets on new sprites

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