Skip to main content

Year 1

Lesson 5 Project design

Curriculum > KS1 > Unit > Lesson

During this lesson learners will choose appropriate backgrounds and sprites for a ‘Space race’ project. They will decide how each sprite will move, and create an algorithm based on the blocks available in ScratchJr that reflects this.

Learning objectives

To design the parts of a project

  • I can choose appropriate artwork for my project
  • I can decide how each sprite will move
  • I can create an algorithm for each sprite

Package contents

  • Lesson plans
  • Learning graphs
  • Unit overviews
  • Activities
Log in to download

Not registered yet?

Create an account and get access to over 500 hours of free teaching resources.

Help us make these resources better

Provide your feedback

Or email us at [email protected]