Teaching key stage 2 computing - module 1 - remote
CP452 Live remote training course
This course aims to deepen understanding of the subject knowledge and pedagogy needed to effectively teach the computing curriculum in KS2.
Skip to course bookingThrough key stage 2, the computing curriculum aims to deepen understanding of computer science, information technology and digital literacy. Children become more skilled, and critical, users of technology, choosing tools that helps them achieve their goals while developing safe, and acceptable, online behaviours.
This CPD, the first of two modules, seeks to broaden your understanding of what computing looks like in the KS2 classroom. You will develop your understanding of how computer systems and networks work, and how this may be taught across KS2. Including looking at how the ng the internet and technologies such as search engines and email that make use of it.
Book now and you will be automatically registered for the scheduled sessions for the course. Remote CPD courses have live, facilitator-led sessions and are not available for instant access.
Please refer to the schedule of dates published for each course instance.
Do you prefer to learn in a classroom? If so, take a look at: Teaching key stage 2 computing
Other primary computing CPD;
Teaching key stage 1 computing (module 1)
Primary programming and algorithms
This course is delivered as part of the National Centre for Computing Education
Who is it for?
Key stage 2 teachers looking to develop their understanding of computing and how to teach it within KS2.
Topics covered
• 01 | What is computing in KS2? - Develop your knowledge of the aims of the Computing Curriculum and it’s importance to young people. in KS2. Explore the pedagogy that underpins computing and how this relates to teaching at Key Stage 2
• 02 | Computer systems and networks – Improve your understanding of curriculum content and vocabulary of what children should know about computers, computer networks and the internet. Learn about how data is transmitted between computers and how web services work, such as search engines and the World Wide Web.
• 03 | Developing computational thinking - Develop your understanding of ’Computational Thinking’ and how this may be developed in the classroom. Explore algorithms and their importance as a precursor to programming.
• 04 | Developing programming in KS2 - Understand the progression of programming in KS2. Explore block-based programming through activities linking back to the curriculum.
How long is this course?
This course is approximately 5 hours in duration, split across several sessions.
How will you learn?
Scheduled live, interactive online sessions led by an experienced practitioner. Flexible facilitator-supported, participant-led sessions, involving deep exploration of the subject content.
Outcomes
You will:
• Develop subject knowledge and teaching approaches to support effective learning in computing
• Understand the basis on how computer systems and networks work
• Increase understanding of computational thinking and how this is developed across KS2.
• Recognise how algorithms support development of programming
• Understand progression of programming within the Key Stage.
This course is part of Teach primary computing
Teach primary computing
Our nationally recognised qualification will support you to demonstrate your commitment to developing your own practice and to computing as a school subject.
Book this course
You need to be logged in to start the course.
Not got a STEM Learning account?
Create an account
Adapted teaching and effective learning interventions in secondary computing
Develop an evidence-informed approach to education recovery over a sustained period, securing the computing education of young people following a period of great disruption.
An Introduction to algorithms, programming and data in computer science - remote
Create some simple block-based computer programs and discover how to implement them in the text based language Python.
An introduction to algorithms, programming and data in GCSE computer science - face to face
Create some simple block-based computer programs and discover how to implement them in the text based language Python.