Computing is a rich and relevant subject. It includes the foundational knowledge of computer science; the applications of information technology and the implications for digital literacy in the modern world.
This CPD; first of two modules, aims to give you confidence in teaching the whole of the key stage 1 computing curriculum.
By unpicking the curriculum you’ll gain a clear vision of the expectations for this key stage. You will develop your knowledge of computers in all their forms, as well as the benefits and the risks associated with connecting them across the internet. You'll also discover easy-to-implement and age-appropriate data collection, analysis and sharing methods and projects.
Book now and you will be automatically registered for the scheduled sessions for the course. Remote CPD courses have live, facilitator-led sessions and are not available for instant access. Please refer to the schedule of dates published for each course instance.
If you are completely new to the computing curriculum you may benefit from our: Introduction to primary computingcourse.
Do you prefer to learn in a classroom?
If so, take a look at:
Teaching and leading key stage 1 computing
Other primary computing CPD:
Teaching and leading key stage 2 computing (module 1)
Primary programming and algorithms
Recommended next steps:
Teaching and leading KS1 computing - module 2
Teaching Programming in Primary Schools
This course is delivered as part of the National Centre for Computing Education.
Who is it for?
Primary computing coordinators looking to develop their own teaching and that of their colleagues. Any primary teacher or senior leader interested in teaching computing.
01 | What is computing? - You will understand the aims of the key stage 1 computing National Curriculum. You’ll consider the range of modern computing devices and the terminology that applies to the subject. You’ll also explore some effective teaching approaches.
02 | Progression planning - Consider a range of approaches to sequencing computing lessons to support progression.
03 | Programming and algorithms - You’ll be introduced to computational thinking, and key underpinning ideas including logic, pattern recognition, and problem solving with algorithms. You’ll develop knowledge of unplugged computing teaching away from a computer, and using programmable toys that make programming fun.
04 | Understanding data - In this unit you’ll consider data; how it can be collected and processed, and its meaning communicated through pictograms and charts You’ll also put learning of into context in a range of computing applications and careers.
05 | Handling and structuring data - You’ll consider the steps in collecting and handling data that children take in projects. You’ll also learn about structured data using a simple branching database.
How long is this course?
This course is approximately 5 ½ hours duration, split across several days.
How will you learn?
Scheduled live, interactive online sessions led by an experienced practitioner.
Flexible facilitator-supported, participant-led sessions, involving deep exploration of the subject content.
- Develop your subject knowledge and teaching approaches to help children
- Understand how computers work, their constituent parts and the instructions they follow
- Recognise the many types of computer system in the world around them, making purposeful and safe use of them
- Learn through projects and lessons where they collect and share data through surveys and investigations